/*************************************************************************** * Copyright (C) 2001 by Rick L. Vinyard, Jr. * * rvinyard@cs.nmsu.edu * * * * This file is part of the conexus library. * * * * The conexus library is free software; you can redistribute it and/or * * modify it under the terms of the GNU General Public License version 3 * * as published by the Free Software Foundation. * * * * The conexus library is distributed in the hope that it will be * * useful, but WITHOUT ANY WARRANTY; without even the implied warranty * * of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * * General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this software. If not see <http://www.gnu.org/licenses/>. * ***************************************************************************/ #include <conexus.h> #include <sys/types.h> #include <unistd.h> #include <iostream> // Smart pointers automatically delete the contained object when the last // reference is de-scoped. Without this list that would occur in the // on_new_connection() function for the endpoint parameter. // // By storing new connections in this list they remain referenced until // they are erased in the on_disconnected() function from the list. When // this occurs the connection is shut down. typedef std::list<Conexus::Endpoint::pointer> Connections; Connections connections; // This function is connected to the TCPServer's new endpoint signal void on_new_connection(Conexus::Endpoint::pointer endpoint); // This function is connected to each connection's disconnect signal // Note that this function takes an Endpoint* parameter and not an // Endpoint::pointer parameter. If a copy of the Endpoint::pointer // parameter were to be bound to the signal using sigc::bind a copy // of the endpoint smart pointer would be made and we would need // to explicitly store the signal connection and explicitly // call disconnect // // The alternative is to use the raw pointer and search for the // endpoint by iterating through the list. void on_disconnected(Conexus::Endpoint* endpoint); // Each of the following functions is called when each connection receives data void print_data1(const Conexus::Data d); void print_data2(const Conexus::Data d); void print_data3(const Conexus::Data d); int main() { // Initialize the Conexus library // This is needed because we will use threaded servers and this // will do all the behind the scenes work to initialize pthreads Conexus::init(); // Declare the tcp server object Conexus::IPv4::TCPServer::pointer tcp = Conexus::IPv4::TCPServer::create(1500); tcp->enable_reuse_address(); // The server connect method connects a provided sigc++ slot that will be called // back when the server receives any data. tcp->signal_new_endpoint().connect(sigc::ptr_fun(&on_new_connection)); // Start the server. The server will spawn a separate thread to service // received data, so this call will immediately return after the thread // is spawned. tcp->start(); // Set up a loop that will run for 20 seconds and print the time every 5 // seconds. Since the server is threaded, the sleep(1) call will not effect // the servicing thread. std::cout << "Starting..." << std::endl; for (int i=1; i <= 10; i++) { if (i%5 == 0) std::cout << "Time: " << i << std::endl; sleep(1); } // Stop the server and prepare for shutdown tcp->stop(); return 0; } void on_new_connection(Conexus::Endpoint::pointer endpoint) { connections.push_back(endpoint); // Add the endpoint to the connection list to prevent it from being destroyed endpoint->signal_data().connect(&print_data1); // Connect the endpoint's data signal to the three callback functions endpoint->signal_data().connect(&print_data2); endpoint->signal_data().connect(&print_data3); // Connect the disconnect signal to the cleanup function endpoint->signal_disconnected().connect( sigc::bind( sigc::ptr_fun(on_disconnected), endpoint.get() ) ); endpoint->start(); // Start the endpoint running in a service thread } void on_disconnected(Conexus::Endpoint* endpoint) { for ( Connections::iterator iter = connections.begin(); iter != connections.end(); iter++ ) { if ( iter->get() == endpoint ) { connections.erase(iter); break; } } } // These are the three callback functions. Each simply prints out the data received. void print_data1(const Conexus::Data d) { std::cout << "<1> Received " << d.size(); if (d) std::cout << " bytes of data [" << std::string(d, d.size()) << "]"; std::cout << std::endl; } void print_data2(const Conexus::Data d) { std::cout << "<2> Received " << d.size(); if (d) std::cout << " bytes of data [" << std::string(d, d.size()) << "]"; std::cout << std::endl; } void print_data3(const Conexus::Data d) { std::cout << "<3> Received " << d.size(); if (d) std::cout << " bytes of data [" << std::string(d, d.size()) << "]"; std::cout << std::endl; }