/*************************************************************************** * Copyright (C) 2001 by Rick L. Vinyard, Jr. * * rvinyard@cs.nmsu.edu * * * * This file is part of the conexus library. * * * * The conexus library is free software; you can redistribute it and/or * * modify it under the terms of the GNU General Public License * * version 3 as published by the Free Software Foundation. * * * * The conexus library is distributed in the hope that it will be * * useful, but WITHOUT ANY WARRANTY; without even the implied warranty * * of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * * General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this software. If not see <http://www.gnu.org/licenses/>. * ***************************************************************************/ #include <conexus.h> #include <sys/types.h> #include <unistd.h> #include <iostream> // prototypes of the three print callback functions void print_data1(const Conexus::Data d); void print_data2(const Conexus::Data d); void print_data3(const Conexus::Data d); int main() { // Initialize the Conexus library // This is needed because we will use threaded servers and this // will do all the behind the scenes work to initialize pthreads Conexus::init(); // Declare the udp object Conexus::IPv6::UDP::pointer udp1 = Conexus::IPv6::UDP::create(1500); Conexus::IPv6::UDP::pointer udp2 = Conexus::IPv6::UDP::create(1501); Conexus::IPv6::UDP::pointer udp3 = Conexus::IPv6::UDP::create(1502); // The server connect method connects a provided sigc++ slot that will be called // back when the server receives any data. udp1->signal_data().connect(sigc::ptr_fun(&print_data1)); udp2->signal_data().connect(sigc::ptr_fun(&print_data2)); udp3->signal_data().connect(sigc::ptr_fun(&print_data3)); // Start the server. The server will spawn a separate thread to service // received data, so this call will immediately return after the thread // is spawned. udp1->start(); udp2->start(); udp3->start(); std::cout << "Main thread pid: " << pthread_self() << std::endl; // Set up a loop that will run for 20 seconds and print the time every 5 // seconds. Since the server is threaded, the sleep(1) call will not effect // the servicing thread. std::cout << "Starting..." << std::endl; for (int i=1; i <= 20; i++) { if (i%5 == 0) std::cout << "Time: " << i << std::endl; sleep(1); } // Stop the server and prepare for shutdown udp1->stop(); udp2->stop(); udp3->stop(); return 0; } // These are the three callback functions. Each simply prints out the data received. void print_data1(const Conexus::Data d) { std::cout << "Responding thread pid: " << pthread_self() << std::endl; std::cout << "<1> Received " << d.size() << " bytes of data [" << d.data() << "]\n"; } void print_data2(const Conexus::Data d) { std::cout << "Responding thread pid: " << pthread_self() << std::endl; std::cout << "<2> Received " << d.size() << " bytes of data [" << d.data() << "]\n"; } void print_data3(const Conexus::Data d) { std::cout << "Responding thread pid: " << pthread_self() << std::endl; std::cout << "<3> Received " << d.size() << " bytes of data [" << d.data() << "]\n"; }